A downloadable game

"Showmen who make the world their stage, the Cirque plan to make conquering the forest their greatest performance yet"

A duck themed faction based around placing event tokens, each of which grant different abilities, and promoting them to increase their effectiveness and score points.

As travellers from a far off land, you start your turn as the Cirque du Mallard by placing 2 warriors on opposite sides of the board. 

In Daylight you may craft using placed events, then use up to 3 actions to place events in clearings you rule, move warriors (and optionally an event with them) or promote an event by removing a warrior from the same clearing. 

In Evening you battle by discarding cards matching clearings then activate events in order. First Gladiator Arena gives points if hits were dealt in its clearing, then Circus lets you recruit extra warriors in its clearing by discarding a matching card then Gambling House lets you draw extra cards at the end of your turn. After activating an event, it must be moved to an adjacent clearing if possible (ignoring rule).

The Cirque perform combat best in front of an audience, with their House Edge ability giving them an extra hit if their die shows on odd number as attacker in clearings with an event.  They also gain 1 point for each promoted event per turn.

Credits

Faction Design - Brendan Head & Oscar Katz

Player Board and Token Design - Oscar Katz

Image Sources 

Duck 1 - https://www.publicdomainpictures.net/en/view-image.php?image=34764&picture=duck-mallard-anas-platyrhynchos

Duck 2 -  https://www.publicdomainpictures.net/en/view-image.php?image=74112&picture=duck-on-white-background

All other artwork and images from Leder Games

Download

Download
Cirque du Mallard - FRONT.pdf 656 kB
Download
Cirque du Mallard - BACK.pdf 487 kB
Download
Cirque du Mallard - TOKENS.pdf 236 kB

Comments

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(+1)

I love your cirque du Mallard! I adore the idea of circus ducks setting up events around the map creating entertainment wherever they go. They remind me of the corvid conspiracy but without the deception. Funny we both thought of an ability called house edge. I have a suggestion for your faction, I apologize if I read the board wrong but it looks like there is no incentive for creating events where there are any warriors. What's an event if there's no one attending :). Perhaps add maybe more points gained or another incentive for you wanting to host your events where there are more warriors or maybe in clearings where multiple players have warriors / buildings in the same clearing. 

(+1)

Thanks for the feedback! Great minds think alike when it comes to abilities named House Edge I guess haha. Some incentive to place events where there are enemy warriors or other players would definitely be very cool!